Wave Velocity Calculator — Speed, Frequency & Wavelength
Select a physical medium (air, water, steel, light in vacuum…) and enter a frequency to instantly get the wavelength, period, angular frequency, and angular wavenumber for that wave.
Medium
Hz
Distance between successive wave crests in the selected medium
- 1
Wave speed in medium
343Set by the physical properties of the medium. - 2
Wavelength λ = v ÷ f
343 ÷ 440 = 0.779545
How does this calculator work?
Given a medium's wave speed v and frequency f, the calculator derives wavelength (λ = v/f), period (T = 1/f), angular frequency (ω = 2πf), and angular wavenumber (k = 2π/λ). Preset media range from air (343 m/s) and water (1481 m/s) to steel (5960 m/s) and light in vacuum (3×10⁸ m/s).
Formula
How this is calculated
A wave’s speed (v) in a given medium is set by the physical properties of that medium — the stiffness and density for mechanical waves, or the permittivity and permeability for electromagnetic waves. Once you know v and the frequency f, every other wave quantity follows from first principles. Wavelength λ = v / f is the distance between successive crests; period T = 1 / f is the time for one complete cycle; angular frequency ω = 2πf expresses cycles in radians per second; and angular wavenumber k = 2π / λ is the spatial analogue of ω, telling you how many radians of phase accumulate per metre.
The preset speeds are standard textbook values at the stated temperatures. Real speeds vary with temperature, pressure, and material purity — for example sound in air rises roughly 0.6 m/s per °C, and sound in seawater depends on salinity and depth. For precise work, use the Custom speed option and enter a measured or tables value.
The calculator assumes a linear, non-dispersive medium where wave speed is constant across all frequencies. Dispersive media (glass for visible light, shallow water for ocean waves) break this assumption — wavelength and group velocity then both depend on frequency.
Frequently asked questions
Wave velocity is the speed at which a wave pattern travels through a medium — it is a property of the medium, not of the source. Frequency is how many cycles per second the source produces. The product of the two gives wavelength: λ = v / f.
Sound travels by compressing the medium. Water is far less compressible than air and much denser; the stiffness effect dominates, making sound travel about four times faster in water (~1481 m/s) than in air at 20 °C (343 m/s).
Angular wavenumber k = 2π / λ is the spatial frequency of a wave in radians per metre, analogous to angular frequency ω = 2πf in time. It appears in the wave equation y = A sin(kx − ωt) and in quantum mechanics as the de Broglie wavenumber.
Also known as
TG we-Calculate Editorial Team. (2026). Wave Velocity Calculator — Speed, Frequency & Wavelength [Online calculator]. TG we-Calculate. https://we-calculate.com/calculator/wave-velocity-calculator
TG we-Calculate Editorial Team. "Wave Velocity Calculator — Speed, Frequency & Wavelength." TG we-Calculate. 2026. https://we-calculate.com/calculator/wave-velocity-calculator.
TG we-Calculate Editorial Team, "Wave Velocity Calculator — Speed, Frequency & Wavelength," TG we-Calculate, 2026. [Online]. Available: https://we-calculate.com/calculator/wave-velocity-calculator
@misc{wecalculate_wave_velocity_calculator, title = {Wave Velocity Calculator — Speed, Frequency & Wavelength}, author = {{TG we-Calculate Editorial Team}}, howpublished = {\url{https://we-calculate.com/calculator/wave-velocity-calculator}}, year = {2026}, note = {TG we-Calculate} }
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